![]() ![]() Skirmish is for when you just want to jump straight into the combat phase, rather than conquering a whole map. It’s a handy space to hone your strategy skills for the main campaign, or if you fancy blazing your own path. This ranges from clan selection to the location and victory parameters. The Sandbox mode allows you to set-up your own campaign and choose the conditions. It’s not just the campaign on offer in Immortal Realms: Vampire Wars, however. I found it quite easy to lose two to three hours to a single mission, being totally absorbed in a world that is authentic and well realised. There’s enough depth here with the battle, exploration and card game elements combined to make it work. What sounds like a meagre offering at first (twelve missions) soon reveals itself as a meaty campaign with each having the potential to take hours to complete. The best way to get around this is to split your armies up to cover more ground, but this is only possible when you have enough resources to do so.ĭespite all the rough edges, control niggles and pace, Immortal Realms: Vampire Wars is actually a lot of fun to play. You’ll only upgrade that specific building too, not all of its type which can be a little frustrating. ![]() The missions are fairly linear, so because of your limited actions it often seems pointless upgrading a building as it will take so long to get back to it, do what you need to do, and then progress. The pace is purposely slowed by the actions and blood points mechanics, and after certain battles it will take you a while to build back up to an army which has a chance of surviving their next encounter. Still, stick at it and you’ll find your way around.Īs strategy games go, Immortal Realms: Vampire Wars is absolutely a slow burner. In fairness, this is always a challenge for a console version of a strategy game, and no doubt it all works better on the PC. There’s a lot going on, and checking something as simple as how much mana your lord has left after a battle can be fiddly, to say the least. Unfortunately, the HUD is pretty clunky to navigate and really takes some getting used to. You’ll need to tailor your choices to the battle strategy you have adopted. These are spent via a skill tree mechanic and offer various benefits such as increasing blood income, or unlocking elite units. You can also earn more XP by claiming segments of land as you explore, and when you level up you will earn legacy points to spend. Not only will you be able to upgrade your battle cards, but most crucially you’ll earn XP. ![]() That’s not to say they aren’t fun, because the gameplay is pretty deep easy to pick up but hard to master. These battles are common, and you’ll be glad of the option to “auto-resolve” them as playing several in a row can feel like a bit of a grind. There are also environmental boosts to be had if you place your units on the correct squares in the battle area. As with any good strategy game, each unit has advantages and disadvantages to consider, with reams of stats you can view at any time. Before you begin, you’ll have a limited space in which to choose where to deploy your troops. This is when you enter the battle scenario. Your lord will also have their own unique deck of cards to draw upon when you enter a battle situation, and here they can prove absolutely crucial.Īs I mentioned earlier, before too long you’ll run into an enemy faction eager for a scrap. They pretty much offer every buff imaginable, as well as awarding all sorts of bonuses. The cards add an extra layer of strategy to the action, and rather pleasingly don’t cost you an action to use. This means you’ll need to harvest blood not only to maintain your armies, but to also recruit more soldiers, upgrade buildings and play your deck of cards. That’s right, as you might expect the currency in Immortal Realms: Vampire Wars is blood. This ranges from simply moving to and from each segment of the map, to growing your army and even feasting on poor innocent townsfolk. When roaming the world, your army or armies have a certain amount of actions they can carry out before your turn is over. ![]()
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